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Sea of Remnants DLSS and Path Tracing

Sea of Remnants has announced a collaboration with NVIDIA GeForce, indicating support for advanced PC graphics technologies.

The official site published an NVIDIA collaboration announcement in March 2026. However, complete technical details, supported GPU lists, presets, and performance targets have not yet been fully documented publicly.

What Is DLSS?

DLSS is NVIDIA's AI-assisted rendering technology.

Depending on the final implementation, it may help improve performance through:

The exact DLSS features supported by Sea of Remnants should be verified from the final PC release documentation.

What Is Path Tracing?

Path tracing is a more demanding form of ray-traced lighting.

It can improve:

Because path tracing is demanding, it will likely require a modern RTX graphics card and the use of upscaling or frame-generation technology.

Is Path Tracing Required?

No evidence currently suggests that path tracing is required to play the game.

The Steam minimum specification lists a GTX 1060 or RX 480, while the recommended specification lists an RTX 3070 Ti or RX 6800 XT. This indicates that the base game should run without requiring dedicated ray-tracing hardware.

Expected Settings to Document

After release, this page should track:

Current Status

The NVIDIA collaboration is official, but final feature availability and performance should be treated as pre-release information until the PC launch build is available.